![]() Brian has an astounding number of instruments at his disposal and you can hear them shine on his tracks. ![]() Brian D’Oliveira was the perfect fit for this world given his amazing work on games with lush jungles and mysterious temples. The Colossal Canopy features authentic South American instrumentation, along with ethnotronica, gospel choir and organic woodwind. Finally, George’s take on “ Move Your Feet” was a perfect fit for herding Scootles, complete with record-scratching, Indian percussion and that infectious melody. George also created “ Snowballs, Please!” – a propulsive, energetic track with a hint of danger thanks to the wayward Yetis in Sackboy’s way. It’s also one of the first tracks in the game to use Sackboy’s theme, acting as a sprightly counter-melody. “ Once Upon a Time in the East” was a great showcase for the interactive approach to the music – the track develops not only as you explore areas of the level but will also change depending on how many keys you’ve collected. ![]() Given the mountain-top setting, music in the world features Eastern elements and instrumentation appropriate to the sub-continent. The Soaring Summit harks back to the folk, psychedelic songs that longtime fans might find familiar.We worked with George King (also known as Catching Flies) who brought a really contemporary, fresh sound with his compositions. We came up with a general music palette for each of the worlds, which also helped inspire our choice of composer that would look after that world. We really wanted the theme to represent the cornucopia of musical sounds that were explored in the game, so we took elements from each of the worlds to help create a musical jamboree. The first version of the theme was a simple collection of melodies, inspired by previous Sackboy adventures, which we shared with the team of composers.
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